All the wonder and danger of the stars is yours—if you can just wipe the grime off your face and dig the dirt out from under your fingernails first. Airless moons circle swirling gas giants, eager to be transformed into tomorrow’s paradise. Dark ancient mysteries wait to be unearthed beneath a millennium of debris. Searing solar flares boil your flesh and blacken your bones as you harness their power to light a hundred worlds. Long lost mysteries lie entombed in the frozen hearts of icy comets. Even the truth of humanity’s origins awaits you out there, orbiting some dying star. And out there amongst it all is something truly horrifying—something that nature never intended. Something alien.
ALIEN RPG: Building Better Worlds is a 292-page campaign book for the award-winning official ALIEN roleplaying game, giving you all the tools you need to run a full open-world campaign as pioneering explorers or colonists.
Be the first to find the right location of the buildings in the city! An ancient city has been discovered in the mountains, but no one dares venture there without having mapped the place… Here is finally a mission for you, archaeologist with implacable logic.
ArcheOlogic is a competitive deduction game the goal of which is to map a city hidden in the mountains using the Archeoscope, a sophisticated research instrument. Think carefully about the questions you are going to ask—some will make you waste more time than others. Set it by turning its cogs, note the precious answers and replace, correctly and first, the buildings on the plan to win the part.
The Guardians of the Globe are recruiting for an open spot in their group of super heroes, and you are determined to prove your worth!
Players take the role of the hopefuls who are required to undertake a live trial by battling villains and besting other heroes! Who can earn the most reputation and join the Guardians, without losing the respect of their peers? Players take turns trying to progress as far as they can through the challenge deck while battling enemies and gaining reputation. Will you lose too much energy or will you bask in the glory you have earned?
Rick Grimes is recruiting for an open slot in his group of hardy survivors and you are determined to prove your worth.
Players take the role of the hopefuls who are required to undertake a live supply run by exploring a known hot zone infested with Walkers and other survivor groups! Who can recover the biggest stash of resources as they explore the rooms and vehicles of the abandoned town? Players take turns to explore as far as they can through the exploration deck while battling enemies and gathering supplies. Will you be overwhelmed by the Walker horde or will you escape?
Politic over dinner with House Atreides. Encounter the deadly Fremen in the harsh desert. Make deals with ruthless underworld figures to make secret spice deals. The desert planet is waiting for you. Do you have the skills and the wits to survive?
This adventure compendium collects some of the most popular digital release adventures and collates them into a new Arrakis campaign. It also includes new detail on the city of Arrakeen with a wealth of new locations and characters, expanding on the information found in Sand and Dust.
Fallout Wasteland Warfare:
Creatures — Nukalurk King
Publisher: Modiphius Entertainment
Item Code: MUH0190027
MSRP: $42
Releases January 19, 2024
Fallout Wasteland Warfare:
Creatures — Nukalurks
Publisher: Modiphius Entertainment
Item Code: MUH0190043
MSRP: $42
Releases January 19, 2024
The Stifling Dark is a one-vesus-many, hidden-movement horror board game with an innovative line-of-sight mechanic. One player takes the role of the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your only goals are to survive and escape.
Will you fix the car and drive out, or will you override the gate and try to sneak out? The investigators will need to decide if they want to stick together to watch each other’s backs or split up to race towards the exit. Either way, they must move quickly—the longer the game takes, the more chances the adversary has to stop them! The game ends when either all of the investigators escape (meaning the investigators won) or the adversary achieves their win condition (which is different for each adversary).
This promotional mini expansion introduces five alternate item cards so players can choose which version of the items they want to play with each game. The alternates retain the original spirit of the base cards but enhance or modify them to create a unique experience.
The Nightfall expansion introduces a new component and mechanic to The Stifling Dark while also adding two investigators, four items, and one cursed item.
The large flashlights cover more ground than the small flashlights included with the base game, but they can’t reveal the adversary. The flashlight augments introduce ways to modify your flashlight to perform different functions that either help your fellow investigators or hinder the adversary.