Starship Interstellar
Players: 1–4 • Ages: 13+ • Play time: 150 min.
A futuristic technology allowed to extract unimaginable amounts of resources from the Sun, but that abruptly accelerated its impending death. Each player takes the role of a powerful corporation, and all of them are “cooperating” to save humanity from the disaster they themselves caused: They have to build the Starship Interstellar, hibernate in it the most people they can, and find a route to an inhabitable planet. But these are not easy tasks, and everyone wants to be the first and the best to accomplish them. Exploiting the Sun just a little bit more to outcompete the other corporations is quite a tempting option, even though that will further accelerate the Sun going nova…
Contents:
- 247 Tokens in 6 punchboards
- 2 Game boards
- 5 Starship boards
- 4 Explorers board
- 4 Players board
- 4 Player boxes
- 293 Small acrylic cubes
- 70 Big acrylic cubes
- 60 Acrylic meeples
- 168 Plastic miniatures
- 1 Cloth bag
- 2 Rules booklets
Moscovium, or element 115, has a fascinating and controversial history. In this expansion, scientists have discovered how to use Moscovium to generate antimatter. But as often happens with great scientific discoveries, if huge advances are promised on one hand, on the other hand their abuse can cause terrible consequences… And now the stability of our solar system is in danger.
Contents: 40 acrylic cubes, 40 plastic minis, 1 die, 1 board, 4 tokens, 1 rulebook.
During the game, the players will be able to capture asteroids thanks to their launch bases, located on the asteroid belt. The asteroid thus acquired will create a personalized effect track, which will give each player unique bonuses. However, the asteroids could also crash into planets in the solar system, modifying the status of the deposits in the planetary zones or even the resources that can be extracted from the sun.
Contents: 60 tokens, 4 sheets, 1 rulebook.
Players will be able to travel towards Halley’s Comet, with its own board with several regions to land on, waiting to be mined. The Comet will increase its resources when orbiting near planets, and the more the game advances, the more Halley’s core will heat releasing more and more precious resources.
Contents: 50 acrylic cubes, 1 board, 1 cloth bag, 1 token, 1 rulebook.
Escape from New York
Players: 1–4 • Ages: 13+ • Play time: 40–90 min.
In Escape from New York, by the renowned Kevin Wilson, players will attempt, in a race against time, to find the President and the precious tape and bring them back from the most dangerous prison in the world: all of Manhattan. You will play as Snake, Brain, Maggie, and Cabbie. While you will initially cooperate against New York’s gangs, with time you will have occasions to betray the others and try to win alone. Will you resist the temptation and stick to the collective victory or will you throw your temporary companions under the…taxi at the first occasion?
Contents:
- 4 Hero boards
- 1 Game board
- 1 New York board
- 5 Case cards
- 1 President card
- 32 Hero action cards
- 12 Hero special action cards
- 4 Starting hero cards
- 7 New York action cards
- 3 New York special action cards
- 12 Personal objective cards
- 18 Item cards
- 16 Event cards
- 4 Car cards
- 4 Summary cards
- 40 Prisoners counters
- 25 Roadblock counters
- 14 Suburb counters
- 1 Helicopter counter
- 16 Timer tiles
- 34 City tiles
- 8 Central park tiles
- 1 World Trade Center space tile
- 8 Point of interest tiles
- 1 Library tile
- 1 Gullfire counter
- 12 Level bar counters
- 4 Case counters
- 19 Plastic bases
- 4 Hero figures
- 3 Boss figures
- 1 Taxi figure
- 4 Car figures
- 15 Item cubes
- 15 Ammo cubes
- 3 Hit points cubes
- 1 New York noise cube
- 1 Event level
- 4 New York missions cubes
The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more noise the Heroes make, the more cards New York will be able to play—and the stronger they will be. New York doesn’t play with mission cubes like the bot; it will use mission cards instead, trying to resolve some missions’ requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.
Contents: 3 boss miniatures, 1 New York player board, 4 New York action cards, 3 New York special action cards, 1 New York player aid card, 6 mission cards, 3 plastic rings.
In this set, you will find 4 Heroes miniatures for Escape from New York’s playable characters (40mm) and 40 Prisoners miniatures (28mm) that come in two different poses (20 Prisoners of one type; 20 Prisoners of the other type). There are also colored plastic bases for the Heroes miniatures. With these, you can substitute the Heroes and Prisoners’ standees of the Escape from New York game.
Contents: 4 Heroes plastic miniatures 40mm, 40 Prisoners plastic miniatures 28mm, 4 plastic rings.
The President miniature replaces the President card into your Escape from New York games.
Contents: 1 president miniature.
The United States Police Force expansion is playable with 1 to 5 players, and it adds a command board, on which Bob Hawk is placed. Task cards will be revealed, with missions for players that will allow them to get Rewards. Heroes will need to complete Rewards to get the presidential pardon at the end of the game, but there are not enough pardons for everyone, making the lone victory even more appealing than before. That is also more difficult though, because you will need to find the item that lets you remove the deadly charges from your body, since you will not get the X rays treatment escaping alone…
Contents: 1 Bob Hauk miniature, 12 cops miniatures, 1 USPF board, 4 action cards, 15 task cards, 15 reward cards, 5 transition cards, 1 case card, 2 item cards.
Finding Atlantis
Players: 1–4 • Ages: 13+ • Play time: 40–100 min.
Embark on an exhilarating journey like never before! Equipped with cutting-edge technology and a state-of-the-art diving submarine, you stand at the precipice of a legendary discovery: the enigmatic Atlantis.
Finding Atlantis is a competitive deduction and exploration game with unique app-generated puzzles. On a turn, you play two cards from your hand and resolve the action on these cards, moving your submarines on the map; inspecting the ocean floor via periscope, sonar, and radiograph; exploring for artifacts or stealing those artifacts from opponents; dropping mines to slow down those opponents; and surfacing to reset your deck. You track your findings on a hidden map, trying to be the first to discover all spaces of Atlantis.
Finding Atlantis features an app that offers more than a million distinct and challenging sea maps, along with an integrated tutorial and a U-Bot mode that allows for solo play against an AI or AI-controlled opponents that can be added to a multiplayer game.