Players: 1–5 • Ages: 10+ • Play time: 45–60 min.
Dungeon-crafting is an ancient Minotaur art that you’ve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Follow a unique blueprint and compete in a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. After four years, the player with the most treacherous dungeon will earn the title of Master Architect!
Gameplay Overview:
- Draft chamber cards to expand your dungeon. Cards feature monsters, traps, and treasures.
- Arrange cards carefully to complete scoring challenges. Players start the game with a blueprint. They collect 3 additional scoring objectives during the game and compete in a shared objective at game end.
- Map a path from the entrance to the exit of your labyrinth for additional points.
- Spend your money wisely on new elements for your dungeon.