Super Kawaii Pets
Players: 1–4 • Ages: 8+ • Play time: 10–20 min.
In Super Kawaii Pets, players will collect adorable animals and then feed, heal, and love them to make all the sad animals happy! Collect victory points by feeding the animals, giving them a loving home and making sure they are healthy. At the end of the game, the player with the most victory points wins!
Sandbag
Players: 3–6 • Ages: 10+ • Play time: 30 min.
It’s a hot-air-balloon festival where your goal is to go higher than your opponents. Dump as many sandbags as you can, and even try to gain rockets to send yourself higher and higher to win!
Sandbag is a trick-taking game of avoiding tricks, manipulating trump, and reconfiguring your hand of cards. In each of the three rounds, you’ll configure your basket with two face-up cards; the most common color of all players’ cards is the trump suit. Each trick, players either play from their hand, play a Sandbag (to sluff, or avoid winning the trick) or play one of their opponents’ face up cards.
Each round, it’s possible for the trump to change as the number and kind of face-up cards are exchanged for face-down sandbags. There are also five rocket cards in play each round, worth negative points (that’s good for you); you’ll need to try to win those while avoiding all of the other sandbag cards! Sandbag is a highly interactive trick-taking game that excels at higher player counts!
Xylotar
Players: 2–5 • Ages: 14+ • Play time: 30 min.
This unique musical device was based on both xylophone and synthesizer technology in the mid ’80s and was created as an alternative to the keytars of the era. Without knowing exactly how it should work, play until you discover the sweetest sounds.
The player who scores the most points has found the perfect balance of ’80s synthesizer rock and modern carimba-style melodies. Only then can you mass produce the xylotar, succeeding in your goal of achieving moderate commercial success! In this trick-taking game, players know only the colors of their cards and their relative order. Use deduction and observation to figure out the value of your cards; then bid to try to gain extra points.
BattleTech: Salvage Box UrbanMech LAM
The Little Tin Can that discovered flight in the hearts and minds of Urbie lovers (or haters) has finally found its proverbial wings in reality! Or at least a stronger set of jets. This new Salvage box comes complete with every stage related to its mysterious LAM origins.
BattleMech, AirMech, and Aerospace fighter modes are all included, along with a jump plume. So Run, Jump, and somehow fly across your tabletop now with the Little Tin Can that could. Mechs: Urbie, Urbie, Urbie—need we say more? Includes: 1 Pilot Card, 1 Alpha Strike Card
A Life Well Lived 5E
A Life Well Lived is a companion to Cubicle 7’s Uncharted Journeys and forthcoming C7D20 titles. These lovingly crafted volumes combine to enrich all pillars of 5E gameplay, and give you the tools and advice you need to tailor your game to the specific tabletop experience your heart desires.
Features—
- Discover who your character was before their adventuring days began—and how delving into dungeons and slaying dragons has changed them once they hang up their sword.
- Create a sense of kinship with your party members, creating bonds that tie them together and preparing each other for the adventures ahead.
- Take on activities in between adventures, from cooking hearty meals, to weaving entertaining tales for local villagers, to foraging for ingredients to concoct helpful potions and deadly poisons.
- Discover what your characters get up to after their adventures are over: rogues planning a meticulous heist, nobles pressing the flesh at high society parties, dragonborn returning to the clan to carry on the family line, and more!
- Create characters who can provide backstory, benefits, and complications to your players’ lives. Who helped you become the person you are today? Who aids your current plight against evil overlords? Who is waiting on your return from adventures epic and perilous?
- Create your own base, a place your characters can return to after a fight to recuperate, relax, and prepare for the next adventure.
- Find out who really pulls the strings with the new patron system! Discover the benefits, the connections, the red tape, and the reputation that come with servitude to a person or organization behind your next escapade!
Ulfenkarn: City at the Edge of Death
Ulfenkarn: City at the Edge of Death offers players and GMs a comprehensive city guide for running Warhammer Age of Sigmar: Soulbound games in the legendary Cursed City.
This book includes—
- A complete history of the city and its imminent future, spread across three narrative time periods: Ulfenkarn in Peril, the Curse of Night Unending, and culminating in Radukar’s Legacy.
- Rules for playing and running games using the updated Grim & Perilous Ruleset and other optional rules and advice to help evoke the horror of the setting.
- Over Seventy unique city locations featuring unforgettable characters and challenges spread across Ulfenkarn’s varied haunted districts.
- Six fully fleshed-out and mapped adventure locations to explore, including the Ebon Citadel mega-dungeon.
- Eight brand new player Archetypes and local Subfactions. Take on the role of a Vampire Hunter, a Doomsayer of Sigmar, an Aelven Exile, a former Guard Captain of the city, and more!
- A Bestiary featuring Ulfenkarn’s rogue’s gallery of villains and vicious monsters sure to put any party to the test.
Munchkin: The Floor Is Larva
Speaking of bugs, this set adds the Bug Race from Star Munchkin to the ever growing roster of Munchkin. If compound eyes and wiggly antennae are your thing, these cards are for you!
This 56-card Munchkin expansion is ready to go marching one by one into your deck! Except for the DeviAnt—it does its own thing. Stay at a Roach Motel where you’ll be Snug as a Bug in a Rug, and it will make you a Bee Lever! Before you reach for your rolled up newspaper or can of Wasp Spray, make sure you look down and check to see if The Floor Is Larva!
Express: The Railroad Card Game
Players: 2–6 • Ages: 8+ • Play time: 60 min.
Mutton Bustin'
Players: 2–4 • Ages: 8+ • Play time: 15–25 min.
In this fast-paced game, each player will take on the role of young cowboys and cowgirls as they compete to see who can stay on the back of a bucking sheep (played by everyone else) the longest. Riders must quickly roll their dice to meet certain criteria to advance along the score track, earning more points the longer they can stay on. But be careful—all of the other sheep players are simultaneously rolling their own criteria to try and knock the rider off. But there’s a catch for the sheep… They will have to do a series of crazy antics before they can lock in their dice.
The rider with the most points is declared the winner and crowned the Mutton Bustin’ champion! With colorful graphics, silly simultaneous gameplay, and a fun Wild West theme, Mutton Bustin’ is the perfect board game for gamers of all ages. So gather your friends and family, grab your cowboy hat and boots, and get ready to ride!
Reprints
Code | Description | MSRP |
ASS1502 | Planet Unknown | $79.00 |
DRNSP001 | Solar Sphere | $40.00 |
DRNSS001 | Solar Storm | $20.00 |