Venture Society
In this world of animals, the regions used to be at war with each other. Thankfully, brave animals from each region united for peace and formed the Venture Society. The Venture Society is a worldwide organization dedicated to helping others and encouraging harmony with your fellow animals, and you’re invited to join.
Venture Society is an all-ages, nonviolent roleplaying game focusing on building skills related to personal strengths, emotional wellness, social awareness, and communication while having a fun experience.
Parents and professionals (therapists, teachers, etc.) can use Venture Society as a fun activity that will also build the child’s Social Emotional Learning skills. No experience needed! Quick Start rules get you playing in only 5 minutes. Venture Society comes with 25 prewritten adventures written by some top RPG writers and therapy experts.
It comes with everything you need to play including: 6 dice, 6 dry-erase character sheets, 6 dry-erase markers, 108 cards, 2 guide books, 1 adventure book, 18 tokens, 1 puzzle, Quick Start rules, and more.
Race to the Ark
Players: 2–4 • Ages: 5+ • Play time: 30–60 min.
Introduce your children to the joy of board games with Race to the Ark, the game that grows with your kids. This new game experience includes three sets of rules with increasing complexity for children ages 5 and up. For the youngest kids, the game features a familiar roll-and-move mechanic along with a collection of animals as you try to reach the ark first.
As they grow, the game introduces push-your-luck mechanics: Now you need to reach the ark with the most animals—and do it before the flood occurs. You can choose to circle the ark before entering to collect more animals, but if the flood comes before you’re safe inside, you lose. The final layer of rules adds in set-collection scoring, adding strategy to the animals you collect and swap, as you try to get mated pairs and animals from all four habitats.
Contents: 1 Game board, 35 animal cards, 4 meeples, 1 flood token, 1 flood Die, 1 rulebook
The Acts: Letters from Rome
Return to the top-rated Christian game, The Acts, with the all-new Letters from Rome expansion. With a new board depicting Italia, your disciples can now journey all the way to Rome. Collect tithes from your churches, which can be used to feed the crowds, enlarge churches, and book passage to Rome; hoard your money and suffer the effects of corruption. As disciples reach Rome, they can also collect epistles for immediate bonuses, along with end-of-game set-collection scoring.
Letters from Rome adds new strategies and increases replayability, while remaining easy to understand. Create a more immersive gaming experience by adding this new expansion to The Acts. Letters from Rome is compatible with both the first edition and deluxe edition of The Acts, as well as both mini-expansions, Heroes of the Faith and Persecution.
Contents: 1 Game board, 20 silver coins, 22 Epistle cards, 4 player aids, 12 enlarged churches, 5 light/dark discs, 4 Corruption tokens, 1 first-player token, 1 rulebook.
Milkman
Players: 2–4 • Ages: 10+ • Play time: 30–60 min.
It’s the fabulous ’50s in America. Hometown pride is in full swing, everybody likes Ike, and the baby boom is exploding all over. What those growing families need is something fresh, something local, and something healthy, and you’ve got just the thing: milk!
In Milkman, you’ll take on the role of a local dairy farmer, doing your best to manage your farm, keep the cows happy, process and deliver whole, skim, and chocolate milk, and persuade local customers that your milk is definitely the freshest and tastiest around.
Each round, all players roll a certain number of custom dice with all the actions available to do what’s mentioned above. They may press their luck and reroll those dice a couple of times—or match up sets to get the result they want. The active player will have a few more dice to work with which, unfortunately, can’t be re-rolled, but can be manipulated with cash on hand. Throughout the game, players will have to decide how best to manage their time, either expanding the farm for more flexibility and output, grabbing valuable customers before others can, or shipping out that delicious milk to customers for pride and reputation.
Milkman plays quickly, is easy to teach, and comes with great components like custom dice, personal farming and neighborhood boards, cow meeples, and much more.
Contents: 12 custom dice, 20 cow meeples, 4 Dairy Farm boards, 45 milk bottles, 34 Customer cards, 4 Truck cards, 4 side-tank lock tiles, 32 money tokens, 20 White Raw Milk tokens, 4 player-aid cards, 1 Customer Zone Round board, 1 round marker, 1 start-player marker, 1 rulebook.
Solasta: Campaign Rulebook
A thousand years have passed since the Cataclysm. The Manacalon Empire has been all but forgotten. Many seek the lost secrets that lie at the heart of its ruins: powerful magic wielded only by the ancient masters of old. But now, evil forces seek to harness this power unless brave heroes stand to unite against them…
Roll for initiative, and discover the shattered world of Solasta with the Solasta Campaign Rulebook. This revised edition presents the full majesty and depth of the popular 5E-based Solasta: Crown of the Magister computer game and includes all of its unique archetypes for the first time! Explore ruins and dungeons for legendary treasures, learn the truth of the cataclysm that broke the world, and stop it all from happening again. You make the choices. Dice decide your destiny.
Lovestruck
Players: 5–10 • Ages: 13+ • Play time: 45–90 min.
You and your friends have just been selected as contestants on a new reality dating show! But while everyone claims they’re here for the “right reasons,” some contestants are just here to stir up drama and boost their screen time. Lovestruck is a social-deduction game about finding love on reality TV.
Players play as reality TV contestants here for the right or wrong reasons. Contestants go on “dates” to try to figure out everyone else’s intentions. To win, contestants must couple up someone here for the right reasons at the end of the game.
Contents: 100 Action cards, 2 game boards, 10 Contestant cards, 10 Contestant tokens, 11 Intention cards, 1 Main Character token, 1 Villa action token, 1 instruction booklet.
Joyride: Survival of the Fastest
Players: 2–4 • Ages: 14+ • Play time: 30–60 min.
Joyride: Survival of the Fastest is an explosively fun racing game. Choose a car with unique abilities, and then race across huge maps with variable tracks, crashing into your rivals to knock them off course. Manipulate dice on custom dashboards, pushing your luck to pull ahead. Litter the track with volatile items and cross checkpoints from any direction, even if it means racing into oncoming traffic!
With high-quality wooden pieces, multiple track options, and tons of accessories, create your own unique race course and race for supremacy! The fastest route to the finish is through everyone else.
Contents: 4 wooden cars, 4 dashboards, 22 custom dice, 4 gear sticks, 116 tokens, 1 double-sided board, 1 rulebook, 1 race guide.
Joyride: High Seas
Take your races up a gear with four new ways to play! High Seas expands all versions of the game with a new car, two new items, and new obstacles. Plunder items and hoist the sails with the Pirate Van. Use the Harpoon to pull your rivals off-course, or drop the Anchor as an emergency brake. Modify your race tracks by adding the Boost Strips, new obstacles that replace the spaces they cover with ones that increase your speed whether you like it or not! A copy of Joyride: Survival of the Fastest or Joyride: Duel Next Gen is required to play.
Contents: 1 wooden car, 1 dashboard, 5 custom dice, 1 gear stick, 3 ability tokens, 10 item tokens, 2 boost strips, and rulebook.