Pirate Borg
Pirate Borg is a scurvy-ridden, rules-light, art-heavy RPG based on Mörk Borg and inspired by history, fantasy, horror, and rum. Your cutlass & flintlock won’t save you from hordes of skeletons and ghost ships…
It’s also a GM toolkit. Most of the tables can be hacked and used with any tabletop RPG, and you can add on the 5E Bestiary Zine to get 5E stats for all the monsters and NPCs in the book.
The Elder Scrolls: Call to Arms Miniatures
These miniatures are for use with The Elder Scrolls: A Call to Arms Miniatures Core Rules and Chapter 4 Card Pack (expected October 2023).
Summoned from the coldest reaches of Oblivion, the Frost Atronach is a powerful combatant and potent adversary. With their icy spike and massive clubbed fist, they are deadly in melee—and even in death, they are still dangerous, exploding into a sphere of deadly ice shards. Contents: 1 Frost Atronach, 1 scenic base.
The Aldmeri Dominion seeks total control over all of Skyrim and Tamriel. No true son or daughter of Skyrim is safe from the sinister Thalmor Interrogator. Their patrol is bolstered by the two Warriors and two Archers, clad in the finest Elven equipment available. Magical support is provided by a powerful Thalmor Wizard. Contents: 1 Thalmor Interrogator, 2 Justicar Warriors, 2 Justicar Archers, 1 Justicar Wizard, and 6 scenic bases.
Join the enterprising entrepreneurs of the Thieves Guild in the Ragged Flagon below Riften. Led, initially, by the duplicitous Mercer Frey, assisted by Delvin Mallory and Brynjolf, you can enlist the aid of Vex’s lockpicking skills or Niruin’s pinpoint accuracy. Or, perhaps you will instead seek the outcast Karliah and explore the mysteries of The Nightingales. Contents: 1 Niruin, Night Archer, 1 Brynjolf, Guild Lieutenant, 1 Delvin Mallory, Guild Enforcer, 1 Mercer Frey, Guildmaster, 1 Karliah, Outcast, 1 Vex, Guild Locksmith, and 6 scenic bases.
18 Holes
Players: 1–5 • Ages: 13+ • Play time: 30–60 min.
A beautiful drive down the fairway is a satisfying feeling. And yet, beyond the trees, you spy an alternative: a shortcut to the green. Do you take the chance? Hit off-course on purpose in this golf-themed board game. With some clever thinking, you’ll be able to turn bad luck into the perfect shot.
In 18 Holes, you’ll design and build the course, you’ll draft for clubs, and you’ll compete on course to win. Every hole is an opportunity to outplay your opponents and reach the green first. Play solo or with two to five players either around the table or remote using our companion app.
Every game of 18 Holes plays on a new course. Design it together or go online to the 18 Holes Clubhouse and play a course created by another player. With 49 different double-sided tiles, course-adjustment tiles, and eight different game modes (including solo and two-player), 18 Holes lets you tailor the playing experience to suit your crowd.
Tame the wind, play along rugged coastlines, and take the competition all the way to the green in this expansion for 18 Holes. Players now need to consider their approach to the green to ensure they have the easiest putt. A Green deck is added to keep the challenge fresh for every hole. This expansion includes new golfers, new clubs, and player actions—and once on the green, custom dice are used to sink the putt.
Players can choose how they will work with the wind, allowing for shots that were not possible before. The Coastline pack includes new double-sided course tiles that bring the beautiful coastlines, precarious greens and new hazards. This expansion is compatible with both the first and second edition of 18 Holes.
18 Holes: Course Architect
Players: 1–18 • Ages: 10+ • Play time: 20–30 min.
There is an adage, “The million-dollar deal is done on the golf course.” The deals shouldn’t be happening yet, as you’re still designing the course now. Yet, every week, the planning committee arrives to tell you what deals they made over the weekend, and now you have to adjust your plans to suit. Can you handle the whims of the committee and design the best golf course with what fate has given you?
18 Holes: Course Architect is a roll-and-write in which you compete to create a golf course while satisfying the whims of the Course Planning Committee. Each round, the committee dice are rolled revealing the greens, fairways, and hazards that need to be placed. All players place what is shown on the dice onto their course. Players score points by designing holes of the correct length, well-placed hazards, chained holes, and secret bonuses. The person scoring the most points will be regarded as the greatest course architect!
Snap Ship Tactics
Players: 1–4 • Ages: 14+ • Play time: 30–120 min.
Snap Ships Tactics is a revolutionary miniatures-battle game you play with modular, fully customizable ship models. In the future, humanity is under constant attack from a brutal alien hive mind known as The Komplex. Facing them are the pilots of the Forge: commanders of spacecraft known as Snap Ships. Fast attack craft, interceptors, armored bombers, dropships, and support craft—Snap Ships are constructed from modular components allowing ships to be outfitted on-the-fly for the specific mission at hand.
In Snap Ships Tactics, each player builds a custom miniature ship (or a squadron of them) and commands them in intense tactical combat over a series of rounds. Ships are completely modular and built from a library of hundreds of unique plastic components. Ships maneuver across a freeform battlefield, as players allocate power to their ship’s unique systems to move, evade, and fire many different weapons. They can take advantage of battlefield hazards and terrain to gain the upper hand and seek to destroy the ships in their opponent’s squadron.
Game Features:
- Build a ship from scratch and equip it to fit your play style.
- Detailed miniatures use the quick-to-build yet high-fidelity Snap Ships system.
- Battle across a configurable play space using an innovative movement system.
- Hundred of components are available to choose from across multiple ship and unit sizes.
- Versus, co-op, and solo modes with a card-driven AI system let you dogfight against the game
Snap Ships Tactics—because the best ship is the one you create!
Purrfect Match
Players: 2–4 • Ages: 8+ • Play time: 20–30 min.
Your cat café has all the accouterments and staff to open its doors, but you are still missing one important feature: cats! In the set-collection game Purrfect Match, you want to be the first person with two of each type of cat to win.